Woden's Adventures

Galactic Standard Time (GST)

The Forge runs on Galactic Standard Time — a base-10 timekeeping system adopted across most inhabited space as a common language of scheduling, contracts, and navigation logs. Unlike the chaotic local calendars of individual worlds, GST has no seasons, no religious observances, no legacy units.


Units

Unit Size Description
Cycle base unit One full rotation of a standard habitat drum. Roughly equivalent to an old-Earth day.
Arc 100 Cycles A working period — the span of a typical contract, patrol route, or supply run.
Epoch 10 Arcs (1,000 Cycles) A long era of time. Most people measure their lives in Epochs.

Stardate Format

EPOCH.ARC.CYCLE

  • EPOCH — Four-digit epoch year (e.g. 2407)
  • ARC — Arc within the epoch, two digits (01–10)
  • CYCLE — Cycle within the arc, two digits (01–100)

Stardate 2407.04.03 — the campaign begins here.

Calendarium tracks the date directly in this format. No conversion needed.


Time Advancement Guide

Event Time Passed
Short scene, encounter, or conversation +1 Cycle
FTL jump to a nearby system +3–5 Cycles
Survey mission or investigation +5–15 Cycles
Long transit across the Forge +1–3 Arcs
Extended downtime, recovery, or training +1–2 Arcs
Major story break between chapters +1–3 Arcs

In-Universe Notes

  • GST originated with the Precursor-era navigation guilds. No one knows what planet it was calibrated to.
  • A "Cycle" in GST is close enough to a standard day that most spacers use the terms interchangeably.
  • Fringe settlements and wanderers often ignore GST entirely, using local sun-cycles or ship-board time. This causes endless contract disputes.
  • "Arc" is also used informally as slang for a contract period: "I signed on for two arcs" means roughly six months of work.